![]() ![]() ![]() You can read more about StdScale, AAx (I think) and Hqx on Wikipedia and experiment a bit to figure out what you prefer. It accepts the values "None", "StdScale2", "StdScale3", "StdScale4", "AAx2", "AAx3", "AAx4", "Hq2x" and "Hq3x". Tweaking the "gfxfilter" line might help a bit with your visual experience with AGS games, but the values aren't exactly well documented as far as I've been able to glean from the official website and the GitHub repository. Unlock mouse : I will add a command for this in next version. Losing lock when LOD regain focus (after losing it via Alt+tab or minimizing) : No plan to fix it, you must use the '/lock' command. For windowed mode you simply change the line "windowed=0" to "windowed=1". I will remove the command in next version. There's a file in the installation directory of AGS games that can be edited to change things like windowed mode and GFX filter called acsetup.cfg. Until recently the games have been limited to 320x200 pixels, but I think it was increased to 640x400 after it was open sourced. The games are definitely pixellated since the engine goes way back (1997). I have the same Alt+Tab issue with my integrated Intel card, but not with my dedicated GeForce GT 630M. It would be playable, though, if the mouse wasn’t locked to the window… well, kind of… sometimes I can make it move outside. I can press alt-return to switch to windowed, but then the window is a bit small and there is no option to make it bigger. Quoting: GuestThey are using Adventure Game Studio which is pretty much terrible under Linux: games start in fullscreen (ugly, pixellated) with no alt-tab support (under Xfce at least). I recommend it for the story and atmosphere though. Hasler postage meter update, Borderless window mode or fullscreen, Nanoha opening, High flyers pole vault club Pelos de elote propiedades medicinales. Here's a quick PDF to get you through it all: Link If I remember correctly, I used it in figuring out the Black Flag windowed mode (and all other old ACs'). You can do this via 圆4dbg or CE, for that matter, without DxWnd. Some of them felt very unique but the game feels slightly imbalanced and if you play it mostly for the puzzles it might feel too linear. That structure contains the bWindowed BOOL that can be set from 0x0 to 0x1 to start in windowed mode. there is no way to have the mouse cursor go away from the window for windowed-mode with this game. keep in mind, even though you can now play the game in windowed-mode, you will still have to alt+tab to switch programs. The puzzles are a bit inconsistent though. to resize the window, youll have to set the screen resolution in the options. Quoting: aLwadjet games released another conversational game lately, "a golden wake". In case you missed it, I covered the Linux Humble Bundle debut in an article on GOL last month. I also love these games (played the first 4) and think they're some of the best point-and-click adventures I've played in recent years. Loved the voices, the story, the mechanics, the charcaters, the ambientation. Quoting: ArneJWhat do you think of the Blackwell series? Do the games run well for you? ![]()
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